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Not sure exactly, but I was spamming the dig button. I cleared an entire row, and it seemed like that row stopped getting new sand entirely. Then when I left that row to the top row, the game froze up with no inputs doing anything.
At times, when spamming dig and move, I could get the moves counter to go into the negatives. Not sure if that has something to do with it..

Hope this helps!

Ah yea, so I suggest not doing that. I mentioned in another comment I wish I had implemented a state machine for the world in general because the one for the player is hard to keep in sync with the world updates. So you gotta wait for each step/update before trying to continue to dig.