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What we accomplised was alot to do in 48 hours. aturaly there are some bugs. alot of those things are things we were aware of at the end we just didnt have the time to fix them. I will adress a few things however:

"Selecting characters - be it selecting to move or attack or selecting an enemy to attack - feels finicky, sometime feeling like you need to click on the tile, sometimes the circle, sometimes the model themselves." 

when you select a character on your team you click the character. when selecting the enemy click the tile. this is not ideal i know but its how it works.

"Why is does the sword user have a ranged attack?"

I assume you are talking about Nanosounds? she has a ranged attack because she was going to have a flux tentacle come up from the gound and attack the target. but we couldnt get the tentacle working. 

"Ranged user can shoot every space...even empty space for some reason."

That is actualy a bug you only see on the connected client. Clicking on the ability in the hotbar a second time will select the right tiles

"Giving a gift to the enemy team - which you can do at any time after picking up a gift- currently does nothing beyond refilling your action points."

It does actualy give an ability to the other team it just doesnt show up on the hotbar all the time.