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I'm not gonna sugarcoat this, the game is a bit of a clusterfuck. The UI is a mess and there's a lot of stuff on it. There's a lot of mechanics in here. I'm gonna assume you're trying to build a Deus Ex style immersive sim kind of thing. I think you need to step back a bit and focus on one or two mechanics that are the primary focus of the game, get those to more acceptable level, and then start merging the rest of your ideas into that.

Building those kinds of games are very difficult due to the sheer amount systems and mechanics that all need to work with each other. Good luck with that.

Oh shid you're right! thx for the 20/20 heads up!