I can see this WIP becoming a visual novel RPG with pokemon-like battles. The intro dialogue was well written, it engaged me with your medieval world but because its a WIP, it felt bland. I suggest making scene feeling more alive, maybe with more props and characters.
Viewing post in Satyr's Greenwood (WIP) jam comments
Thanks for the review. Much of the story and artwork was cut out due to time constraints and should be added in, or at least more fuller than it currently is. We still need to finalise the battle mechanics, and I will certainly look at Pokemon, to see how it is done. The next major update will be on Friday, and I hope quite a few more things are fleshed out then.