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(+1)

Thanks for the feedback! Yeah the UI definitely needs an overhaul! I like the idea of staying in the arena, I could pretty easily just remove the background for now and then at least it wouldn't be such a jarring transition to a new scene. 

Also 100% agree about not being able to know when you are hit,  I was working on having the sprites flash white on hit but ran into an issue with the trigger correctly playing the animation and I ran out of time.  I didn't think of it until after though but I think a little mini hp bar that would appear right above the Apples head when you take damage would help with that a lot as well.  

Great feedback though, I appreciate it :)