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loljss

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A member registered 89 days ago · View creator page →

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Awesome, glad to see someone was able to beat it!

Really enjoyed the art style, a cool idea could be to make you sink a bit in the water similar to how Mario under water levels were, could help with making some cool platforming puzzles. I liked the idea though good job :)

I really enjoyed the game and thought you had a neat idea for a platformer. The camera shake on movement was a little bit jarring though and I found myself getting motion sickness after playing for awhile, other than that it was a really cool idea and I loved how you had the little hints where you thought people might get stuck at! Really well thought out and implemented great job :)

Such a unique concept for the theme, I had a lot of fun playing it! I think it would've been nice if once you finished a step, you could get a little UI flash showing you where to go next your first time making a sword. Overall I really liked the idea of the gameplay loop and thought the art was amazing, great job!

Loved the take on the theme, really creative! I loved all the work you did to catch edge cases like having the wood actually catch on fire. The custom icons showing how the weather was going to act was a really nice touch as well. Great work :)

Cute game! I think it would've been nice if you had a bit more room to get around the farm animals when they were at the edge of the map. Also changing the layout from level to level would've helped variety a bit but overall I enjoyed it, good job :)

10/10 nothing else

Very cute game! Was a fun playthrough, it would be nice if the objects were slightly less bouncy when you would touch them but overall I enjoyed it, good job :)

The good news is you didn't really miss any content! The game will normally be much slower paced once I'm able to add more stuff, but with time constraints I tried to make up for the lack of depth by increasing the difficulty but it appears I may have overdone it lol 

I tried to set the difficulty where I could beat it most times while it still being a decent challenge and kind of forgot to account for that
a.) I know literally how everything works 
b.) There are very little QoL features I've been able to implement to help players understand mechanics in the game so every player is going to miss a few things here and there making it more difficult as well. The UI is also a mess, I wouldn't be surprised if people would try the game and not realize you can sell/combine items. 

I appreciate the feedback though, thank you! :D

Loved the art design, it definitely looks like you've got the groundwork for a really awesome game! Small tutorial text boxes to help you along initially could be a big help for getting a grasp for what to do at the start but other than that I liked the idea a lot!

Thanks for the feedback! Yeah the UI definitely needs an overhaul! I like the idea of staying in the arena, I could pretty easily just remove the background for now and then at least it wouldn't be such a jarring transition to a new scene. 

Also 100% agree about not being able to know when you are hit,  I was working on having the sprites flash white on hit but ran into an issue with the trigger correctly playing the animation and I ran out of time.  I didn't think of it until after though but I think a little mini hp bar that would appear right above the Apples head when you take damage would help with that a lot as well.  

Great feedback though, I appreciate it :)

I really enjoyed the art, it was a cute game :)

Awesome take on the theme! I didn't read your description and was wondering how the "Calm before the storm" was going to come into play and got caught off guard not remembering which way I came from. Really neat game great job! :)

Really funny take on the theme, I was thinking to myself how much I liked the piano music just as it swapped and I laughed a bit. Cute game! :)

Cute game! Would have been nice to be able to interact with doors a bit faster but its just a small nitpick. Good job :)

Loved the art style! It definitely seems like you spent a lot of time on the level design, it looked fantastic! 

Such a cool game! Only thing I could really critique was the movement was a little bit jumpy when tapping a direction but it was a fun game. Incredible job to get done in a week, the level design was fun to maneuver around and  I loved the art style as well.  I hope you add more to it, the game has a lot of potential!

Yeah the melee weapons were a bit tricky to implement, they definitely need some polishing!

You did such a good job on the art! The theme/graphics are my favorite that I've seen so far, I think from a gameplay point the game could've used a little bit more variety in terms of attacks you could do as well as the enemies but only so much you can do solo in a weeks time. Great job :)

I really liked the idea, the controls could use a little bit of work to make the movement more smooth but it was a neat little game. It would be awesome if you could pick items back up after you place them down and also maybe get bonus time when you place one down correctly on the first try. Great job though :)

Really cute game! I loved the art style, I think the gameplay needed a little bit more in the beginning to help get it going but its a great idea for a game with a lot of potential! I hope you keep working on it :)

I think the application side needs a little bit of extra stuff to add to making money stage (I also could just be not understanding it) but I really liked the sound effects and art style, I hope you keep working on the game it seems like it has a lot of potential to be a really neat game!

Awesome idea for the theme, I would start lagging really badly after about a minute of playing but it's a great idea for a game and it was alot of fun when it was working smoothly. This could be an awesome game if you guys keep working on it! Great job!
Also one thing that would be nice if you'd be able to strafe left/right other than just being able to run straight while turning the camera

Really cute idea for a game. I genuinely enjoyed playing it, the little animation at the beginning was awesome as well! Could be cool if when the chickens go stray if they would make little aggressive chicken noises and you also could do stuff with the goal like 5 chickens go in one fence area, and then you have to put 5 in a different one. Great job though!

Unfortunately my game would crash after about 30 seconds of playing but I thought the missiles were really cool how they worked, the art and assets were dope as well! One tip I could give for the background would to be have it moving slightly as the ship moves (Kind of how terrarias backdrop works)