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(+1)

I think it's a huge mistake to have to turn the camera away from the trains to push the buttons. This game would be a lot easier if the camera was locked in place and the buttons were below the trains.

I planned to make the buttons / switches more visable and user friendly with text etc, but sadly I didn't have enough time for it :/

Nice thought! Appriciate the FeedBack! :D

I thought the gameplay would be too monotone if everything was infront of you, so I wanted the player to feel like things got "out of control (The Storm)" :)

I can understand where you're coming from and I will try to find a  good in-between.

(+1)

Running out of time is completely understandable. I had to recycle one of my old games to meet the deadline at least you made something original.