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I think the eye of the storm can sometimes move way faster than the player. I would like it to be possible to play the game without losing health. Or maybe create health packs throughout the game? I like how exiting one side of the screen puts you on the other side, it really spices things up. Otherwise, great job!

Hey Andrew!

First off, I really appreciate the feedback that you actually reached out and tried the game!

I've purposefully made the game move the storm just a bit too fast at times for the player to keep up to add a randomisation factor that forces the game to end eventually, unless you're just god tier lucky. 
I think the idea of health packs or some type of stored boosters would be a great addition to keep up the momentum and allow for a longer lasting experience! I thought the wrapping was a bit of fun but I couldn't quite get my objects wrapping pixel perfect so the sprite doesn't quite appear the way I would have liked.

Given a more time I would have definitely implemented those things with some additional visual effects and sounds but first game ever with a very limited time window to develop (Given a personal life time window), I'm very proud of my first attempt :)

Thank you very much for the feedback!