Hey Andrew!
First off, I really appreciate the feedback that you actually reached out and tried the game!
I've purposefully made the game move the storm just a bit too fast at times for the player to keep up to add a randomisation factor that forces the game to end eventually, unless you're just god tier lucky.
I think the idea of health packs or some type of stored boosters would be a great addition to keep up the momentum and allow for a longer lasting experience! I thought the wrapping was a bit of fun but I couldn't quite get my objects wrapping pixel perfect so the sprite doesn't quite appear the way I would have liked.
Given a more time I would have definitely implemented those things with some additional visual effects and sounds but first game ever with a very limited time window to develop (Given a personal life time window), I'm very proud of my first attempt :)
Thank you very much for the feedback!