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Press button to exit.  Ok but which button?

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The lever in the starting room, unfortunately there are a lot of issues with the final product, a lot of assets where handed over too late to implement and heavily broke the production, a shame because I really enjoyed the vibe we where going for!

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A week do this is a pretty insane deadline and integration is always harder than anyone thinks it's going to be.  

You definitely had good style and that's something to build on.

funnily enough I have made much better games in shorter time spans, our main setback was definitely communication, which is a shame because the idea had a lot of potential.