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(+1)

Thanks for putting up a Linux version, worked great! I only got to see the ending #1 because the house is so large and same looking that I always get lost and eventually caught. Managed to get only 3 golden keys.

There is what I expect to be a bug - when you get chased in a hall way by Mary and dash away, you are faster than her but she get's pushed back into the screen whenever she reaches the edge. So I had all the other kinds on my tail, Mary appeared and I started to dash, but that only got all them poor kids killed. They were not fast enough or followed too far behind, it happened so fast I can't really say.

Story wise I think you missed a great opportunity. It starts promising with the invitation, greeting and introduction, but the turning point, the key scene where the summoning happens, is just told by a text passage that would be so much more thrilling if you'd get to actually play/witness it.

(1 edit)

Thank you for your feedback! I agree, the house is large and I should have added a navigation tool like a map. 

The bug you saw happened because the ghosts are supposed to patrol around the house at a very high speed when it can't be seen and it switches back to a normal speed when it is seen but that leads to problems like this. 

About that rushed story at the end of the intro, it was never meant to be like that and I didn't have enough time so I had to cut down on the features we planned to add. I really really hate that part of the game and we might include in all the features that we didn't have the time to do. after the jam Thanks for playing!