They weren't faster, they were equal in speed to me. I couldn't create distance. I was at the first level by the way, only planted one tomato and it still took me like 10 tries to get to level 2. Did not pass that due to felt impossible to me.
Viewing post in War Before Harvest jam comments
I just tested something and figured it out
-In fullscreen, the tomatoes were twice my speed
-in the normal view, they were equal
-when I shrunk the page to 70%, they were 70% of my speed and I had an easy time outpacing them
It's the window size messing with things. Worse, the window doesn't scale which means if I shrink the screen to slow down the enemies to a reasonable level I can't pick up the gun to start.
I'll bump the game design score up two because the unfair speed was unintentional.