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(+1)

fun concept! like the story line! would recommend to increase the enemy range since I can just shoot them from a distance and they will not target me.

(1 edit)

Haha yes, first enemies (red and green goblin) has low range and can be killed without getting shot, Redred, Black, and Bluemax goblins have a lot larger range, they can be found in further away from the village

 I thought it would be okay to let it stay that way for the first enemies, but I realized it is not good that way later. Maybe I could add enemies something like, "when get attacked attack back with ignoring the detection range"