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Interesting idea of helping to kite monsters in a tower defense game.

Adding more mechanics to reward the player for smart moving (like leading to traps or stacking monsters together) would add a lot to this game, otherwise its quite repetitive and no strategy needed. 

Cute models, controls are in place. 

Matching the theme quite nicely, although having a calm music in building mode would bring the right mood. 

Good points! Noted, thanks!