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(1 edit) (+1)

really well made deck based strategy! wish it could be html so more people could play it, i think it would have been pretty high up there if it was in browser/file size was a little smaller. feels like something like this could have a fairly small file size too. anyways, actual design things i liked:

- varied cost types to balance resources based on what you have an excess/short supply of

- intuitive cost symbols

- caravan to give value to unwanted cards

- turn system had lots of things well connected to it, energy replenish, draw from deck, cards which gained resources every turn, going to caravan, etc.

- typing of cards and power ups which applied to them (harvest, mining, animals, etc)

only down side i guess was the stock photos lol, but honestly they worked well enough to illustrate the well tuned strategic thing you were going for, really creative way to illustrate the general feel that you were going for. one of my favorites, thanks for entering!

(+1)

Thank you for playing, and the thorough feedback! I put a lot of thought into the mechanics, so your comment means a lot, and I am glad that I succeeded on the things you pointed out. And with regards to a browser version, I only didn't upload one because I have no experience doing so. But you are right, I probably should have. Again, thanks for playing and commenting!