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(+1)

A fun game with lots of potential.

1. The art is great, everything looks purposeful and is designed well and TONS of great animations. The lid (mouth) of the trash can opens wide when hit, the bull readies himself and charges. The animation for the bull is especially good because he communicates his attack to the player well before charging. The player character is also well animated with a good strike attack

2. The enemy variety is nice, i love seeing lots of different enemies in these types of game and even though I got as far to see three enemies (is there more) I felt like that was already plenty of variety because of all they acted. The slime was your typical beat up enemy. The trash can used verticality to attack, sometimes flying high to jump over me and sometimes flying up to pound me several times on the head. The bull attacked horizontally in contrast to the trash can, I really enjoyed their different movement styles.

3. I felt the gameplay stage was too long and could have been cut in half even. I spent a lot of time running back and forth, the orb is jsut in a random place so it was easy to forget about.

4. The changing of the weather was on theme but didn't provide much gameplay addition for me. But the shift weather was still a nice idea. I would have liked to see something like your character is slower but more powerful in the sun, but faster and weaker strikes in the rain and make the ability toggle on a button. Line the calm/storm up with one being better against a certain type of enemy than the other. The vision change was hard to identify if it was beneficial for me or not in game.

5. The bulls are very powerful and make the game tough, bad for people like me who suck at games, but I'm sure there are some jammers who really liked that extra challenge!

6. Music is good, I was bopping along

Keep jamming, I liked this one

Thanks for the in-depth feedback lol. 

1. I spent way too long on art to be honest (I suck at art)

2. Yep, three was max and I would've really liked to add more enemies if I had the time, but drawing art takes too long for me (again I suck)

3. Well, the orb was actually in the middle of the level, but  I suppose when the map is so long it feels kinda random.

4. When in calm mode your health slowly decreases (cuz player character is a ghoul) and when in storm mode there is a growing huge wind pushing you to the right. And tbh I would've really liked to add more advantages and disadvantages if I had the time, but I was rushing to think of those, which means really really bad ideas. And yeah, I did think about weather based enemies (but again i suck at art)

5. Yeah they're really tough probably much too tough tbh... 

6. Yep, the music is by Heatley Bros on YouTube, they make some seriously good music that can be used for free commercially with attribution lol