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(1 edit) (+1)

As a precision playformer enjoyer, i didn't enjoy this one
The lack of view hits hard, every jump on the upward section with springs feels like luck, i have no idea where is the next or previous platform is past first two.
No checkpoints also makes the whole level 2x more frustrating to retry.
The visual looks fine tho

Yah this was like my first ever game so was in a rush to even complete it. But in time I will for sure add a checkpoint system. The game is so short that it's only this one level so I just wanted to make it harder, but when I think about it now, that was a bad idea. I do appreciate the mentions of what can be improved tho, I will implement a better movement system in the future and also maybe tweak the camera. I wanted to camera to be zoomed in closer to the player so it wouldn't be lost in the background or smth, but zooming it out makes more sense. I probably spent most of my time on the games art, so I'm happy you liked that too.