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Jimbles

29
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3
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A member registered Jan 14, 2021 · View creator page →

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I feel like a tutorial would be very helpful cuz I was kinda lost at the beginning. And at some point after interacting with the teddy bear a couple times, the game got super blurry. But I like the idea of the game, the art looks nice and the music sounds good too. Nice game!

oh haha, that's just a spring

Ty for the info about the camera, I will look into that more now to see what I can do to fix it. I have already started fixing the player controller and it feels a little better. And checkpoints are for sure going to be added or just easier levels. I made the game harder cuz it was so short, but I realize that that was a bad idea. Ty for the kind words as well, I plan to work on it more to make it a cute little platformer game!

uh no, it was a raft hahaha. I made the sprite in a hurry.  Was it the tiles that looked like mushrooms?

For one week this game is super well put together! The art is amazing and the artist should be proud they got so much made in a week. And The puzzles are nice, and the fact that there are multiple levels  and even a boss level are very impressive to me. Great work guys!

Thank you! yup, all will be fixed in the future, but it was a fun and stressful weeklong project.

yah, I didn't have any time, mb, but I will fix it in the future!

I really like the idea of the game, I can see the effort and enjoy it. I like the music, I like the beat drop cuz its super intense. Definitely a strong first game!

Yah this was like my first ever game so was in a rush to even complete it. But in time I will for sure add a checkpoint system. The game is so short that it's only this one level so I just wanted to make it harder, but when I think about it now, that was a bad idea. I do appreciate the mentions of what can be improved tho, I will implement a better movement system in the future and also maybe tweak the camera. I wanted to camera to be zoomed in closer to the player so it wouldn't be lost in the background or smth, but zooming it out makes more sense. I probably spent most of my time on the games art, so I'm happy you liked that too.

Trying it from my laptop there are no problems now :), probably just a bug on my end. The text was turned into dots, so each letter was hard to read. But now it is working for me.

Thank you, I'm glad you liked the character animations! Yah the difficulty is  probably a little too high cuz I have just the one level. But I can for sure work on the movement in the future.

I am not really sure what the goal of the game is, I feel like a small tutorial would help a lot. I really liked the car tho, driving around the city and drifting was pretty fun on their own.

This is a good game with decent polish, however I do feel that the core gameplay could be a little stronger. But in a week this is a very well done job.

I really like the feel of this game, the simplistic style and the music are a really good match! The sound effects also fit well and are cool because of how they are recorded sounds. I think the idea is pretty cool and can easily be grown upon. 

There are some bugs like the enemies being able to hit you through walls, and dying, but the game won't restart. but overall its a good game, especially for only 15 hours of work, holy cow! took me the whole week to make a level in a platformer hahaha.

Can you make the game be able to go full screen when you play in-browser? From what I played so far, the game is good. The art is simplistic and nice, the sound effects are good go well with the art.
I am finding that the game has a difficulty curve.. I got stuck on the third level because I didn't know how to kill everyone. And wasn't sure how the detonate ability worked
I think that a tutorial to explain everything would be perfect.

The theme for the game fits nicely, and I really like the moving clouds in the background. The main character has some nice animations that are made well. 

I am kinda lost in the story of the game, the text at the start was difficult to read, and I think I glossed over it and didn't manage to get the full story. But I am also lost as to what I am looking for in the game. I am not sure what I should be looking for or picking up. And some of the platforms have the same or similar colors to the background which make it hard to see them.

Love the art and the music, it is obvious you guys know your way around game engines. I loved the changing weather and the added challenge that arose from it. 

The leaderboard is also super nice, however I cannot see it, might just b me though.

I do think that the controls could use some tending to, but overall a really good short game.

Also good work with the UI, the theme is strong throughout!

The game is quite charming, I like the music and especially the art. And the idea is pretty good and fits with the theme too. I do think that the instant combat is kinda hard to be pushed into and a full tutorial would be great. Also it would be a little better to be able to see the cooldowns easier, or make it turn based so you can plan each move better. The game is great, and with another week you could totally polish it til its awesome!

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hahahaha ok so that spring is so weird, im not gonna lie, just keep trying it but at different times and it works eventually. If you jump and then land on top of it, it works better, but that spring was buggy since day one and I don't know how to fix it.

There is a problem with the text that pops up for the tutorial and also for the text of the pause menu. The red and green banners and main banner work find though. But I do like the art for the game.

Honestly this is pretty good, I think that with some music it would be super sick! I really like the dash, it feels really good, like the celeste dash, y'know? Also love that you can move the particles of the pieces after you kill em.

Thank you so much guys

I am not entirely new to gane design, I have seen videos, and tried getting into it, because it is really fun, but my skill is awful, and I was wondering if the game can be super short, like 2 minutes long, would that be acceptable?

He might just tweet about it.

There is an entire list of rules for the game jam in this video, 

I bet, I think I saw some game jams who would allow assets made from other games, I am not entirely sure, but I think you would be able to use your own assets. :)

I don't think so, even if you were born with unity in your baby hands you would still probably be able to participate in the game jam, but then again, this is my first game jam.