Love the game, its super cute and short and sweet. It's inspirational that you don't need to make a long game to have something great!
Jimbles
Creator of
Recent community posts
Ty for the info about the camera, I will look into that more now to see what I can do to fix it. I have already started fixing the player controller and it feels a little better. And checkpoints are for sure going to be added or just easier levels. I made the game harder cuz it was so short, but I realize that that was a bad idea. Ty for the kind words as well, I plan to work on it more to make it a cute little platformer game!
Yah this was like my first ever game so was in a rush to even complete it. But in time I will for sure add a checkpoint system. The game is so short that it's only this one level so I just wanted to make it harder, but when I think about it now, that was a bad idea. I do appreciate the mentions of what can be improved tho, I will implement a better movement system in the future and also maybe tweak the camera. I wanted to camera to be zoomed in closer to the player so it wouldn't be lost in the background or smth, but zooming it out makes more sense. I probably spent most of my time on the games art, so I'm happy you liked that too.
I really like the feel of this game, the simplistic style and the music are a really good match! The sound effects also fit well and are cool because of how they are recorded sounds. I think the idea is pretty cool and can easily be grown upon.
There are some bugs like the enemies being able to hit you through walls, and dying, but the game won't restart. but overall its a good game, especially for only 15 hours of work, holy cow! took me the whole week to make a level in a platformer hahaha.
Can you make the game be able to go full screen when you play in-browser? From what I played so far, the game is good. The art is simplistic and nice, the sound effects are good go well with the art.
I am finding that the game has a difficulty curve.. I got stuck on the third level because I didn't know how to kill everyone. And wasn't sure how the detonate ability worked
I think that a tutorial to explain everything would be perfect.
The theme for the game fits nicely, and I really like the moving clouds in the background. The main character has some nice animations that are made well.
I am kinda lost in the story of the game, the text at the start was difficult to read, and I think I glossed over it and didn't manage to get the full story. But I am also lost as to what I am looking for in the game. I am not sure what I should be looking for or picking up. And some of the platforms have the same or similar colors to the background which make it hard to see them.
Love the art and the music, it is obvious you guys know your way around game engines. I loved the changing weather and the added challenge that arose from it.
The leaderboard is also super nice, however I cannot see it, might just b me though.
I do think that the controls could use some tending to, but overall a really good short game.
Also good work with the UI, the theme is strong throughout!
The game is quite charming, I like the music and especially the art. And the idea is pretty good and fits with the theme too. I do think that the instant combat is kinda hard to be pushed into and a full tutorial would be great. Also it would be a little better to be able to see the cooldowns easier, or make it turn based so you can plan each move better. The game is great, and with another week you could totally polish it til its awesome!