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(+1)

It's simple, but to be honest I really liked it. Main QoL feature I think could be easily fixed is that cyan/blue and green are just way too similar; sometimes I can't tell whether I'm picking up/feeding blue or green. Is there any reason not to make them more contrasting colors, like yellow or red? 

But I loved the gameplay, was surprisingly fun. Great job

(+1)

Thank you, that's very kind!

That's a good note about the colors. Everything was a lot sharper in the editor, it loses a lot of fidelity when played in the browser. A lesson learned for next time.