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A jam submission

CyberSunsView game page

Keep the suns burning in a world of polygons and neon.
Submitted by ThirdNationGames — 9 hours, 51 minutes before the deadline
Rated by 8 people so far
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CyberSuns's itch.io page

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Team members
1

Software used
Unity, Blender

Use of the limitation
The mouse button switches between collecting and firing the energy packets.

Cookies eaten
4 oatmeal chocolate chip.

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Comments

Submitted(+1)

It's simple, but to be honest I really liked it. Main QoL feature I think could be easily fixed is that cyan/blue and green are just way too similar; sometimes I can't tell whether I'm picking up/feeding blue or green. Is there any reason not to make them more contrasting colors, like yellow or red? 

But I loved the gameplay, was surprisingly fun. Great job

Developer(+1)

Thank you, that's very kind!

That's a good note about the colors. Everything was a lot sharper in the editor, it loses a lot of fidelity when played in the browser. A lesson learned for next time.

Submitted

Quite an interesting game! Kind of lacks a tutorial, but still very promising and fun once you get the hang of it!

Submitted

Well, to be honest, I didn't understand why the blue star always flies away? I really tried, but it seems like it's higher than the pieces of the star I'm releasing... But the idea itself is cool. An interesting game!

Developer(+1)

The blue sun is actually shrinking, but I can see why you think it's flying away, haha! Perspective! It shrinks faster than the other suns.

That's a good note, though, I had not even thought about that.

Submitted(+1)

Such a different idea! Love of different this is!

The picking up of the energy packs and firing them at the suns is very satisfying ☀️ 

Submitted(+1)

very creative and new idea!

Submitted(+1)

Concept and mission is pretty fun! The music and graphics are pretty nice and fitting. Enjoyed the hoop switching between modes of collecting and firing, however I didn't quite understand what I was meant to be picking up visually as the energy packets aren't very clear. Still cool tho! 

Developer

I totally agree with you. It looked great in the editor, but in the browser, there's a definite decrease in the quality of the graphics, and it's harder to see things. Lesson learned for next time. Thanks for the feedback!