Thank you, that's very kind!
That's a good note about the colors. Everything was a lot sharper in the editor, it loses a lot of fidelity when played in the browser. A lesson learned for next time.
Fun game! An impressive number of levels for just one weekend.
There were a lot of small details I really liked. The laser sparks, the walking noise, the chill music. Those gave it a good personality.
I thought the background was a little busy, sometimes my eyes had trouble distinguishing the elements of the foreground. But it's a nicely complete puzzle game.
Great art and music. The controls are pretty wonky, though, and I wasn't really sure what the objective was in the second half. Was I supposed to blow up the buildings? Or just travel to the right? I went for awhile but nothing happened so I quit. Not sure if there's a real ending or if it's unfinished.
But the game has great style.
I liked this game. I like the idea of switching between vehicles to hunt and harvest, and I liked that there was a delay between when the samples get dropped off and when they get analyzed. I don't know why, but it is satisfying to know that things are happening at the base while I continue hunting for lifeforms.
And I liked that the music changed in the different biomes. I wasn't expecting that, it was fun.