Nice dungeon maps. I really liked the enemy designs. It's a good Roguelike.
Recommendations:
- Allow for continuous movement, so player keeps moving when holding down movement keys.
- Align map tiles with movement and weapon hit detection.
- Only open the exit when enemies have been killed, otherwise it's too easy to make a run for it.
- Fog of war. This makes players explore the dungeon instead of quickly getting to the exit.
- Tell players which level they're on. Just a number would work.
- Music is nice, but might not fit a dungeon setting.
- Add some animations.
- Not sure why there were so many weapons around. I didn't seem to run out of ammo.
- Show how much gold the player has accumulated.