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(+1)

This is too polished, it feels like a demo of an upcoming game more than an entry of a jam. The audio management is great, visuals have their charm and gameplay is fast. Without the staff of torment though, it's hard to completely get rid of the enemies, so I often resorted to dodging till I got the item. Of course it has some bugs, but they were already mentioned, so I won't bother you with those. 

Overall, this is one of my favourites from this jam! Kudos!

(+1)

Thank you so much! I'm getting a lot of positive feedback so i think I will be continuing forwards with this project.  I've already been sent a couple of 'best times' for the trials  by players. So I think I'll be adding a leaderboard after the jam! Really glad you enjoyed it :)