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Great atmosphere, with a good sounds design quality.
First of all, some message to tell people to use headphone or at least have increase the volume would be great, has all is based on sounds (I had to read makra comment to realize it).
Camera mechanic could be cool, but seems to be rarely used or hard to used at the right time (I don't know).
The camera movement often 'reset' (is it done on purpose ?)
This could be greatly improve by helping user a bit more, increase hint sounds volume over time, even some subtle lightning hint..

Overall the was a great experience, just need to be a little tutorialized.

All great points. Definitely will consider what the player does and does not know going into the next project.

For the camera movement resetting - are you referring to the player camera/view? Sometimes, when playtesting the game, my camera would snap around making it a little difficult to look around. But I was the only one to experience this issue on our team so I figured it might be something to do with my input rather than the game itself. If you experienced this as well though, it may be more of a bug than originally thought.

Also a great idea on increasing volume over time - didn't think of this but it would have helped a lot.

Thanks for the great feedback and for trying out the game!