I absolutely LOVE TDs!!!
What I liked:
- Liked the interest system. Very nostalgic as it was present in old TDs but not many existing TD games have it.
- Wish towers had descriptions at the start (or tooltips) so I knew how the 4 towers differed to let me strategize without waiting to learn through failure.
- Appreciated the speed up feature but maybe it could be a toggle rather than having to hold SPACE so I can alt tab through the first 3 waves which u can afk with just two furnaces, as well as afk through endless mode
- Loved how the towers are so varied!
- Liked the chill music and the soothing rain (I get it's a storm but the rain made me feel cozy)
- Loved that the enemies are elements of a storm or is it nature (water, clouds, rocks)
- Loved the upgrades, might be cool if you can choose to not get them in order, like upgrade paths - so you can choose attack speed VS range, rather than forced to choose range before attack speed for say the furnace
- Upgrades changing the visuals? oooh that's some nice polish!
- Sounds were also not intrusive and well-put! In some TDs the attack sounds are overwhelming, but not here!
- It has target priorities??! Wow! Was not expecting that as I needed it! It wasn't clear though as I played a whole game without it. It's not obvious that I had to click the word 'first' to change it - it doesn't look like a clickable button nor does the text sound like a button to click like 'sell'. I think this game could use hover tooltips in many places but at least the feature exists!
- I'm glad the interest capped at +10, or else I'd be tempted to save as much as possible and watch the interest number go up!!!
- Liked the 'hit' effect when you lose HP.
Liked the transitions.
Minor improvements and feedback:
- Wish I could see the stats, like how much damage and attack speed was gained, and the existing stats when selecting a tower. That way I could see if the bomber or furnace is better. (I felt the bomber was weak comparatively but wanted to know his damage values to really see if I should sell him off)
- Is there a reason you can't build or upgrade during a wave? Feels bad as I was saving up for the $500 tower early on. Being able to build within waves would be nice as then I'm not rushed during the build phase.
- A warning that the next wave has a boss would've been nice (unless I missed it), so that I would've been prepared and spent all my money instead of saving it up like normal haha!
- Lightning tower was confusing at first, I placed it at the beginning but didn't realise it had infinite range.
Note that the above feedback doesn't take away from my experience playing, and are just minor pointers should you be looking for feedback. Overall, it is a great game and I really enjoyed it. Good job!! :)