Amazing animation and game mechanics!
Pros:
Great cutscene, environment, character and story.
Throwing the shield and killing monkeys is responsive and satisfying.
Constructive criticism:
The close-range attack/deflect mechanic felt unpolished and unresponsive
Jumping using 'W' and picking up the shield using 'SPACE' should have been either switched or 'E' for the shield. I'm pretty sure 90% of gamers are used to jumping with 'SPACE'.
The choice to make the stairs at the end jumpable instead of just walkable was kind of weird haha.
Overall an amazing submission, good job! Or should I say Avoda Tova?
Cheers