Good attempt, feels fun to be able to destroy everything by spamming attack. Hanging off a cliff using the character's head was surprisingly funny, though I wasn't able to use it to get to the boulder on top.
Viewing post in When It Rains (Prototype) jam comments
Thank you! The ability to hang off a ledge was mostly an accident haha, though I much prefer that over developing an actual ledge-grab system. Hopefully I can design an actual character that can still hang off ledges in the same way. Though using that for puzzles--like getting to the upper area--could use some improvement, because I agree it might be a bit too hard to get up there.