You can fix and reupload web version, it is fine with Jam's rules. Let me know if you do
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Yeah, we recently realized that we are allowed to do that! Unfortunately, we haven’t gotten a chance to figure out what the issue is. It seems like Godot just stops rendering all out geometry when we hit a certain amount of polygons, but the limit seems very low so I suspect there’s something else going on. I’ll definitely let you know if we update the web build!
Good news! We fixed the web build! It was this issue https://github.com/godotengine/godot/issues/88192