Well done on the submission! The art style and vibe are excellent. The Tornado has a lot of character!
I liked the implementation of the 'Closest Capital' locator.
I do feel that the core gameplay loop could do with some adjustments. My experience was:
- Dash to next capital -> Stand on Capital Building -> Wait until Capital Building is destroyed -> Repeat.
Unfortunately, it didn't feel particularly engaging as there wasn't much challenge. I wasn't taking much, if any, damage from the enemies at all, so I didn't have to worry about them.
I feel like with some further thought and expansion of the core loop, you have a fun experience on your hands. Nice job!