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Tornad.io's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #240 | 3.753 | 3.753 |
Theme | #340 | 3.351 | 3.351 |
Overall | #450 | 3.170 | 3.170 |
Game Design | #520 | 3.078 | 3.078 |
Innovation | #535 | 2.900 | 2.900 |
Audio | #543 | 2.965 | 2.965 |
Fun | #564 | 2.970 | 2.970 |
Ranked from 231 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bibliotopia is a calm world, but soon it will meet a vicious storm.
Did you write all the code and made all the assets from scratch?
- Just going to put this here.. but the leaderboards error is intentional. You ended the game, I just can't load the leaderboards. Due to Unity WebGL not allowing me to do my API calls.
All code, assets and sprites where build from scratch.
- Excluding Shaders
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Comments
Cool art, cool concept and fun gameplay
Loved the art! pretty good concept and theme fitting
Great game!! Really cool graphics and music to support the gameplay. The character at the bottom left is a bit distracting. I though he was guiding me to the city but was misled and later figured out that in the UI I was able to see the direction I need to go. A simple map would have helped with the confusion, I think. Also, the dash seems to work fine with A and D keys but didn't seem to work well with W and S.
Kudos!! You made a great game. The cover art is great. :D
Very fun and well thought out game. It's the first game in the jam I've tried where you play as the storm, so nice job thinking outside the box! You teach the mechanics in a very smooth and intuitive way. My only issue was that, despite having the gps in the corner, I still got lost due to the map boundaries, but maybe that's mostly an issue on my part. Anyways, really liked it!
Hi thanks for the feedback! You were not the first which was confused on the map boundries and the direction to notice where to go. Keynotes to take in count in the next game jam! :)
very satisfying core, could use some more player engagement and decision making though.
Cute game! Moving the tornado and seeing its evolution felt rewarding. Add more challenges would enhance the experience. Congratulations.
Fun game. The different levels of tornados look funny and cute
Cute little game, wish it was a tad more complex. Nice voice acting as well :-)
Great submission!
This is a cute game with beautiful artwork! The sound was really well done. The news ticker at the bottom of the screen made me chuckle. Overall, this is a really well polished game. Congrats!
Cool little game, anyway it might be more challenging!
A solid entry, but I don't know if it's just me but there isn't much of a challenge. Kinda wished that the tornado's tier level would grow based on the amount of buildings you destroy, because I can just easily destroy the capitals and just be done if the location.
I'd be happy if you also played mine :): https://itch.io/jam/brackeys-12/rate/2973690
This plays really well in the web build with all the particles. The game ended after I defeated the 2 cities. I think it was short but its really fun.
Good music and graphics. I love to see the tornado evolving and it really matches the theme
I loved the art and how the tornado looks more menacing as it evolves. The music is catchy as well and implementing a leaderboard in a game jam submission is very impressive.
Stage 3 tornado was my favorite, those poor towns didn't stand a chance! Very cool game, I liked being the storm for once in this game jam!
The leaderboard really adds to the game so much depth. Without it it would just be basic fighting game. But trying to beat the others is really motivating.
Good job,
This is a cool game! I'm a big fan of that intro sequence, and watching the tornado get bigger and bigger is very entertaining. Great job!
The work is SUPER polished, the most visually polished game I have played in the jam so far. But I stil think there need to be more to the gameplay to keep players around I guess:v
Well done on the submission! The art style and vibe are excellent. The Tornado has a lot of character!
I liked the implementation of the 'Closest Capital' locator.
I do feel that the core gameplay loop could do with some adjustments. My experience was:
Unfortunately, it didn't feel particularly engaging as there wasn't much challenge. I wasn't taking much, if any, damage from the enemies at all, so I didn't have to worry about them.
I feel like with some further thought and expansion of the core loop, you have a fun experience on your hands. Nice job!
What an amazing feedback message you give us!
The core gameplay could indeed use much more polishing and thinking. As of the damage this is indeed as you experience it. The week wa short but filled with lots of fun! Hope you had the same experience during the jam week! Thanks for playing!
wow cute! heres my game! https://cookedsoftware.itch.io/mars-mania