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Very interesting puzzle game. There was this issue where most the problems I solved were a little brute-forcy, not that I wanted to brute force them but just by experimenting I could usually beat levels pretty easily, without really coming up with a strategy. It's a shame but for me custom levels didn't load as well. That said, those levels where I didn't just accidentally stumble onto the answer were really great. Super enjoyable game overall, incredible presentation and music, fits the theme well and some very interesting mechanics. 

(+1)

Thanks for trying it out and your feedback!

I know what you mean about it being a bit brute forcy. I think that could’ve been done better but maybe not in the restricted time frame we had to iterate and experiment. I really like the community level by ‘Blouey’ (unaffiliated ;) ) because there you have to notice what your problems are and have to come up and implement a strategy and solution. It can not be that easily brute forced.

On the other hand: With a fixed amount of steps the possible state space for each level is quite low and I think it is a intrinsic problem of the mechanic.