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Funny name for a fun game. I think some of the spike walls could use some minor repositioning (I know, skill issue), and I'm not entirely sure what's the drawback of hitting normal walls.

:D I think there's a bit of RNG with the block spawns making some runs more difficult than others. I wanted to have more feedback with the normal walls, they were supposed to knock your speed down so they were more of a punishment to anyone going for a time-attack.
Certainly to be improved after the jam. Cheers :)