The game did a really good job on actually getting me stressed lol. but i did find a few bugs, like me not being able to interact with the computer for some reason and the fact the mouse isn't locked by default. But besides that this was a great submission. Well done!
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I had a problem where the mouse was locked always in windows export, but on the html export it didn't, you had to start with fullscreen on or use the computer to lock it in. Will try adding some self diagnose thing where it will check if the mouse is actually locked or not. Thanks for pointing that out!