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Quiet Before the Quota's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #144 | 3.524 | 3.524 |
Audio | #259 | 3.357 | 3.357 |
Game Design | #270 | 3.429 | 3.429 |
Overall | #297 | 3.361 | 3.361 |
Fun | #325 | 3.333 | 3.333 |
Theme | #348 | 3.333 | 3.333 |
Graphics | #563 | 3.190 | 3.190 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player is calm in the beginning and gets progressively more and more stressed while finishing tasks in the office, if he gets too stressed, he loses the game (the storm)
Did you write all the code and made all the assets from scratch?
I only used asset https://vnbp.itch.io/low-poly-3d-office-set-vnb for the office and some sounds from freesound.org, otherwise all code is done by me
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Comments
Cool game! Managed to keep calm and did all the tasks.
Thank you!
This was a really fun game and it creates a really good atmosphere, the sound effects are also really good. Great job!
Thank you!
The game was very well done. The sounds were very stress inducing!
Thank you! :)
Amazing game, loved the concept and gameplay, really enjoyed it and was honestly stressful keeping up with all the tasks, amazing work well done :D
Thank you for playing! Glad I made you stressed :D
Omg, what did I just play. Very cool experience :) Great job.
Thank you!
Our game was similar in implementing a task based system, but yours executed it much better imo!! This indeed gave me flashbacks from my office on a friday eve xD But a lot of content with great polish to it.. kudos!
To be honest my task system was very badly done internally :D I have to rework it into composition, since that suits it really well in Godot. But thanks for this compliment and your review!
I'm stressed! I never want to play this game again, but in a good way. I like how as I'm solving the match equations or typing on the app, the phones start ringing and I, in real life, get stressed about it. Very nice execution. I don't really have much negative to say. Improvement wise, I would make the warping of the player moving left and right only start occurring when stress gets higher, would really sell the "Oh god I'm overwhelmed!" feeling. Super solid submission for the jam, though!
By warping do you mean the field of view getting wider? If yes, I'll add that. Thank you for your review and playing!
The telephone is the most irritating path and just like real life. Doesn't let us work in peace :(
Really good execution for the jam. Guess I enjoyed reliving my sweet office life in this game. I for one thought that some ghosts are going to come or the computer will jump towards me if I dont work. The atmosphere is also well done!!
Kudos!! :D
Thank youu! Damn I really gotta make this game more spooky huh? Gonna think about it more then :D
I swear to God that telephone gave me genuine anxiety (corporate slave if you can't tell). Love how the corporate workspace is portrayed here. very accurate! Too accurate to some extent
Loved and hated every moment playing this! May or may not revisit again in the future
Thank you so much! Didn't expect it to be that accurate :D
Game was pretty fun with the task, nice job on this!
This one was great. The sounds and pacing of everything really felt stressful as hell. Just as you finished one task another one or two popped up. The phone ring was perfectly annoying too. I glitched the typing minigame and couldn't keep going, but it was still great. Fantastic job!
Will fix the typing game. Thank you for your review!
It has enjoyable gameplay.
this game is stressful but not too stressful. i had fun playing this, really good work!
ive seen other jam games just make their game down right painful to play but this one is playable while keeping the stress at the same time.
once again great work on this game!
Thank you! I'm glad to hear that!
The game did a really good job on actually getting me stressed lol. but i did find a few bugs, like me not being able to interact with the computer for some reason and the fact the mouse isn't locked by default. But besides that this was a great submission. Well done!
I had a problem where the mouse was locked always in windows export, but on the html export it didn't, you had to start with fullscreen on or use the computer to lock it in. Will try adding some self diagnose thing where it will check if the mouse is actually locked or not. Thanks for pointing that out!
Love the idea! I think one of the computer glitched at some point I couldn't interact with it. But other than this it's a great way to interpret the them! I had fun!
hmm okay I'll look into the computer glitch, never happened to me when playtesting. Thank you!
That's a cool idea! I was really stressed when all the phones rang xD
Thanks! You could say it was like a STORM of phones :D
Fun concept and very cool vibe, there definitely needs to be a mouse sensitivity slider but that’s a minor thing to fix. I love these kinds of task based games, well done!
Thanks! interesting, for me the sensitivity was fine and didn't even cross my mind this could be an issue tbh :D Will add slider next time!
i liked the concept of the game but the camera made me motion sick XD but the game is really solid!
Thank you! Could you elaborate on the motion sickness? Is it because of the camera tilting or the amount of FOV change when you walk? Or maybe I noticed when you move camera while moving sideways, objects appear to be "ghosting" or jittery, but idk how to fix that.
I feel like it is mostly the tilt and fov change it make me little disoriented
I love liminal feel in this game. It would be cool if there were more minigame tasks since those are the most stressful.
Thank you! Yes, I have planned more tasks, this was all I could put here in that short amount of time :D Will add more after rating period ends :)
Wonder whose job this is. Stressful indeed!
Overall well made commentary/simulation of a stressful situation.
Thank you for your review! Making the tasks annoying was partially part of my plan, since it was supposed to evoke anger and stress even in YOU as the player, challenging you to stay calm in this stressful situation and not become the storm, but I'll try to make some improvements to it. Currently there's not a proper ending, but will definitely add one later. Thank you!