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so I know you didn’t write the music, but you implemented it very well. I don’t know if you based your level design off the music but It felt like the music and the action matched very closely. The game gets more challenging and the music ramps up. I really wanted to beat the game but in the last 25% I kept messing up haha. I tried like 5 times to beat the game lol. I’m sure I could beat it with more time.

I also really appreciated that while the river moves your boat along whether you are moving forward or not, you gave the player the ability to move in all directions along the moving river giving you a lot of control.

great game overall. Felt really polished

(1 edit)

Thanks for the feedback! Yea, the music is 3 different layers and I merged them together with a cross fade in Audacity. In the coding, the timing of the obstacles is always the same, so I tried matching the music with them. Post jam I want to implement a obstacle indicator / preview. Glad you enjoyed the game.