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(+2)

Great start to the game. I think the game requires a clear objective, because otherwise you can just have minimal workers and turtle through the days. Also more indicators as to what is really going on: how much food/water you are spending, how many resources are being produced, how many workers are in each building without having to click individual buildings, etc. Also sfx would have been helpful

Nice submission otherwise

(2 edits)

Doing the turtle strategy gets you far but you cant beat the game that way with the balancing (only gets you up to day 15)

But yeah definitely will clean up a lot of aspects including the UI and have some better onboarding in post jam