Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Jae

213
Posts
3
Topics
5
Followers
3
Following
A member registered Apr 28, 2024 · View creator page →

Creator of

Recent community posts

The throwing makes this game a 10/10. Wish there was difficulty scaling. There really isn't a big consequence of skipping an order, especially once you've accumulated a lot of stars. Maybe sin should go up a lot if you do so. I just skip the next two orders if I'm low on time, and completing the 3rd order quickly gives me enough stars to survive

always throw ingredients

never throw ingredients

always throw ingredients

Very interesting concept. It felt like the game was too much favored to chance though, and it was unclear what the items do. Art is nice, and the game has a cool vibe

The movement is a bit janky but pretty nice game! Man is just jumping over assembly lines what a beast

Ay, nice simple game. The feedback from the sfx felt really nice. At some point I only had ~4 seconds to cut the colored wires D:

Interesting game! The controls are pretty hard, and the game crashed for me twice unfortunately :( Once asking someone to frown, and then on retry after the host introduced me to the game. The font was a bit hard to read as well. Nice premise, I thought it would be a humorous game, but turned out quite eery in the end!

Really cool game! Looks like you put a lot of work into it. The game crashed for me when I got caught by the mob

Congrats on your first game! I just thought the camera was a bit hard to control as it was following the mouse. 

I tried to make all the solutions as janky as possible, really fun!

Ay really nice idea. A few more levels and interactions could have made this game super cool

Cool game, I like how everything feels very responsive

nice concept, though I wish the objective was more clear.

nice game!

Cute game and nice illustrations!

Ay a really nice cute game. Nice colors as well

Rated your game, great as always. I'm pretty sure that sweaty blue ball is mathematically impossible to avoid in the moving minigame

The brackeys appearance got a laugh out of me. I wish it was a bit more lenient after death to retry where you left off. Really nice story!

Really nice you have all the elements here for an interesting game. Wish you could see the item descriptions in-game. Nice work!

A really cool idea for a puzzle game! I wish some of the levels were a bit more compact. You can make them smaller but still get the point across. For example, in most of the levels, once you get past the blocked door, the puzzle is solved at that point, but the player still has to traverse the empty room to get to the exit. Level 3 as well I feel didn't need to snake so long, and so on. Really nice game though!

Really nice idea and pretty difficult! It was really fun to play 

Nice atmosphere! The birds chirping was a bit too loud for me though

(1 edit)

I NEED the solution to level 9, there's actually no way that level is possible

Really nice game though!

EDIT: Nevermind, after analyzing the level for another hour, I figured it out. I'm sorry for ever doubting you

Ay, nice game, though I think I got softlocked at the very start because I didn't build any Extractors

Some of the UI was confusing at the start but I made sense of it in the end

cool game!

thought it was just a bit confusing on how to progress, until I read the description. It felt a bit bad as well to have to check on every npc repeatedly to see who would progress the game

nice game otherwise though

(1 edit)

Ay, this was pretty fun! Really like the idea of mouse clones to do your bidding. Didn't know there was a shop the first time around until I read the description... I thought the top right said Press Enter to Pause/STOP

The only thing really was the game would stutter every time you click, so it felt a bit clunky there

Nice game! I wish the consequences of failing was a bit more amplified

I knew math would be useful one day

Such a hard game, I feel like it's a bit too hard to make progress because things are going wrong too often

I managed to get 1 rock in 15 minutes because they kept exploding once I mined them :D

Was I supposed to do something different?

Nice game overall!

Nice looking game, wish there was more!

Love it, haha

I'll rate your game, post it here!

Please rate our game as well! 

https://itch.io/jam/brackeys-13/rate/3347905

Thanks for playing! Without the progressive difficulty I feel like nobody would have been able to play it haha

DragonAero you're my hero


Also, I thought the game didn't have music/sfx because it was off by default, I feel like it should be enabled by default?

Great game, love the vibe and the voice acting

I found it a bit difficult to see the doors that could be opened. I went to a marker but didn't know what to do after that because I couldn't see the door beside me!

Nice job by everybody involved!

(1 edit)

pretty cool, I like having to remember all the steps. The window seems pretty tight but managed on the 4th loop

The calm was basically the 1st and 2nd loop and then the storm was 3rd and 4th trying to remember all the cave paths in time lol

Nice game

COWWVIN

The shooting sound with the machine gun got a laugh out of me

I like the debuffs from the storms! If the game was fleshed out further could have been really cool

Nice submission!

https://itch.io/jam/brackeys-12/rate/2964177

Thanks, will check out your game :)

Cool minigames. There was a bug where after the timer reached 0 it wouldn't transition to the crab part. It might happen while you're inside a minigame as it happens

Nice submission

https://itch.io/jam/brackeys-12/rate/2964177

Thanks, will check out your game!

cute game. I feel like the map designs were a bit too straight forward, you can easily clear the game without letting go of mouse. Wish the storm was incorporated a bit more rather than a small progress bar. some extra sfx would've enhanced the experience, and more levels

nice submission!