I had fun with this one, its simple and cute, I like the style and highlight shader. The game had me wondering what was gonna go down at this office,
A little bit of feedback from my experience:
I would of loved to know what the issues the employees had were, or even had to go grab something from the office and bring it back to them. That could make the issue resolution more engaging, while still using systems already at play: text and the pickup/throw system.
One other thing to report from my experience is the very beginning when you're locked to looking towards the instructions made me think something was wrong with my mouse or something, I actually reset the page before realizing walking would free me. Not so much a problem as just confusing, to at least one person
I don't want to spoil anything but I'll say I like how you chose to handle the losing condition when the issues pile up. Good job!
Viewing post in Corporate Escape jam comments
First of all, thank you so much for the detailed feedback :D
Glad you could enjoy the look of the game. Took a lot of time to make the shaders.
Was planning to make some delivery kinda thing with the pickup throw system(like deliver chairs, laptops, coffee and other regular office boy stuff) but couldn'd make it happen:(
The mouse part initially is something new. I will look into it once maybe the way I programmed will have to change.
The window exit is how i feel sometimes ;D
Once again thanks for playing and hope you have a great day ahead!!