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Wow that was really good for a jam game! The visuals and atmosphere are amazing, it reminds me of something like lethal company but with better models lol. The gameplay of fixing the anomalies is really cool too, it's a little tricky at first but after a bit, you really get a sense of how to do it.
I got to say a lot of the abilities had to do with interacting with the monsters, which I personally didn't really do much of. Maybe if I played some more runs I would've gotten it better. Perhaps for the same reason as the last point, the theme to me wasn't too obvious though.
Overall a great game, it really surprised me, I'd love to try a fully polished version of it!

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hey. Thanks for the detailed feedback. Theme is built around the curve of monster spawns. you search the area without any monsters and the spawn chance gets higher and higher and when it's midnight anomaly storm starts and spawn chance is multiplied by who knows what :D
But yeah, if it didn't translate to you, maybe we failed the theme... Personally, if a game is doing a nice contrast between calm / manic, the theme is fine but I respect opposing ideas.
I am working on a post-jam version where things get.... MULTIPLAYER ^^

Oooh! While I was playing I was inadvertently comparing it a bit to Lethal Company, because of the visuals and general vibe, so the thought of multiplayer did cross my mind and I thought it could be quite fun, so I'm glad that's something you're considering! I think maybe there could be some huge anomalies with multiple signals that you need to fix, and then having more players do it at the same time could make it more worthwhile or something like that.
Also maybe the theme would've reached me more if I played more to be fair, I only did 2 runs.
Oh also also, since you are planning on continuing the game I should probably mention that
1. The door in the little model of the mansion can be interacted with and it does end your day, that's how I lost my first run
and 2. I was pressing E a lot to escape on my next run and when I came back it skipped through multiple days.
But yeah I hope you good luck in making the post-jam version and I'll definitely check it out if it has multiplayer :D

(+1)

1st bug you mentioned I kept on purpose because it's funny lol.
I didn't know about the second one. Thanks for the heads up <3
And yeah I will consider your ideas about multiplayer. I'll try to make it simple for the post jam version. If we decide to work on it more, we can go crazy with the ideas!