Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thanks! Interestinggg, what's the issue specifically? By chance, is it crackling audio?
Yep 2022.3.44f1. Using FMOD for our audio though.
In the past couple days I've learnt a lot about the difficulties of using FMOD for WebGL builds.
I may be able to make some changes to rectify the problem (if it is indeed the crackling issue) in an updated build coming after the rating period is over.
Thanks for letting us know!

(2 edits) (+1)

Yes it's crackling audio but it's only on specific USB audio interface, if I change to regular stock audio hardware there's no crackling at all. I think 2022.3.x games have some issue with certain USB audio interfaces. On an early version of 2022.3.x game I saw in this jam using 2022.3.9, that issue was even affecting a Desktop build (but still only on the USB audio interface, not when using stock audio for me). In all cases, most players won't notice this because I don't get the issue with stock audio device (though it's possible a very small amount of players may get this crackling or other audio issues, even on a stock audio device, but I don't know). I think it's something that might only be affecting these 2022.3.x Unity versions from what I am noticing, since I don't get this issue on my own game for example, or on most Unity games in this jam.

It is possible it has to do with using FMOD in some way rather than the Unity version. Though I think Unity is internally using FMOD anyway. So I suspect it may be the Unity version, though I'm not 100% sure.

oh boy, it's so hard to pinpoint where the problem may be... haha.
I'm also using a USB audio interface but I have no issues.
I have a different problem though, I get extremely crackly audio when using Chrome (this happens with any WebGL build on itch.io) but my audio is completely fine in Firefox...

I know for sure FMOD and WebGL don't like to play nice and take a little more setup that I was unaware of when creating the original build that's currently up for Gustavo's Nightmare. I have Unity audio disabled in engine so I'm assuming it shouldn't have to do w/ Unity but I wouldn't completely rule it out yet...
This is all still a bit of a knowledge gap for me but I'm experimenting with different build settings and scouring forums to try and find some answers haha wish me luck!!