Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Was able to play on web fine. Throwing felt really powerful and satisfying, kiting the zombies was the most effective although not completely overpowered. Appreciated the small variances between weapons, I think frying pan was the best one. Though I think the weapons should have larger variances to feel more distinct. Changes to swing rate, damage, knockback, reach etc. 

Actually most of the varitions are there (exept for reach which I didn't have time to implement). Barbells and Fire extinguisher both are some of the slowest weapons with swing speed almost halfed, all weapons have different damage stats but because enemies are killed in 3 hits by most weapons it's hard to notice the smaller damage changes unless you already softrned them up, but the nokia on a stick takes around 5 hits to kill, while the knife deals with enemis in just 2 hits