Thank you for the kind words!
I tried my best to make respawning work, but my solution is a bit janky, and it makes sens that it doesn't work for everyone... sorry (Physics objects are hard to reliably move in Godot).
I don't have a controller myself, so I completely forgot to add controller support.. ups.
To make the visuals, I added handpainted normal maps to my tiles, and used a shader to clamp the colors to my chosen color-palette :))