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(+1)

Ouch, that font anti-aliasing really hurts the aesthetic. Turn off all kinds of filtering and AA in Project Settings>Rendering subsection in Godot.

This really has 5/5 the soul of an old gameboy game. Right down to the instant deaths from spikes below your screen that you couldn't have foreseen :D

Also that main menu music rocks. Set it on loop, though, it only plays once.

Thanks! The font issue was caused by the incorrect size to fit in the conteiner — all AA is off already. Sorry about that. I forgot to set the music to loop 'cause I planned to change the pitch and apply crossfades in some areas, but I missed it due to jam time. Glad you liked the gameboy feelings!

thanks for playing