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This is awesome! Did you make all the 3D models? I tried using 3D on my entry but gave up, so I appreciate the effort.

One thing I would suggest: the spacecraft controls really well, but I think it is missing a way to make hard turns or tight maneuvers to make positioning easier. Most times I needed to make a turn to attack a tower, it would take too long and the targets would be facing the other way, which meant I had to turn again, and the same thing kept happening over and over.

Great entry, congrats :)

Thanks for the kind words!  I did the factory and enemy in blender but the the main ship and towers are all godot mesh shapes cobbled together.

I did a bad job presenting the controls to the player but the "How to Play" has L/R shoulders || U/O on keyboard are hard turn, and top face button || L does a flip u-turn.  Or did you already find that and the flip turn and hard turn wasn't tight enough?  Also gamepad face right || Shift is for a boost to help get extra distance.  Thanks again for playing and feedback!

Oh, I completely missed all of that, I'll play again and update my rating!