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Hi! Thank you so much for reaching out and for your detailed explanation!

You’re absolutely right! It was an oversight on my part not to check that, and I apologize for any inconvenience this has caused you.

I’ve just released an update for the plugin, version 1.1.1, which should fix the issue and also adds the option to choose whether you want items with less than maximum durability to be sellable in the shop.

Give it a try and let me know if it works for you! Best regards!

Awesome, thanks so much! It's working now. :D And hey don't worry about things, I really appreciate that you're so quick to respond and keep things up-to-date.

The only thing is that it still doesn't adjust alignment based on the NPC shop's gold price. I have another plugin allowing for granular/multiple currencies, so a way to offset the durability text alignment or just have it append to the item name instead of aligning all the way to the right would be lovely as well. Otherwise it's perfect.

Hi! I'm glad it works for you now. ^^ 

When you refer to alignment, do you mean the text that indicates the durability of the object? You would like to be able to move its offset, is that what you mean?

Yes, exactly.

All set, my friend! Try downloading version 1.1.2 to be able to adjust the offset directly from the parameters. Remember, a negative value will shift it to the left.

Best regards!

Thanks again~ It works.

I hate to keep asking for things, and I'm starting to feel like a pest :,D But I noticed this just now:

https://gyazo.com/6d10ecaa09cc99b6e4428aefa6ebc869

I use VS MenuCore and ItemsEquipCore. Would there be any way to take the durability numbers off the side panel? This should hopefully be the last request. (I'm not worried about the Undefined, since that updates properly when gear is acquired through normal means; ie chests, shop scene, and I assume other event-granted ways.)

Unfortunately, Visustella plugins are encrypted, so it's impossible to see the methods and functions they're using, making it difficult to ensure one plugin doesn't interfere with another. These plugins typically extend or replace methods from existing classes (unless they're adding something entirely new), and in this case, they seem to be affecting the equipment scene.

The best I can offer is to hide the durability indicator from the equipment scene. It’s a shame because, while Visustella plugins are incredibly useful and cover many aspects, they also limit customization options.

Understandable. And yeah. I noticed they obfuscated their code and as a rookie coder myself it's pretty frustrating. :,D Sometimes I just need to tweak a tiny facet and don't want to harass the creator for it.

Anyway, I'd like if you could go ahead and please have an option to toggle equip scene visibility, if it's not too much trouble. Thanks so much for being patient and quick to respond. 🙏

I’ve added the alternative version for you to download, which is the best solution I can come up with to help you address that issue. It may not be a perfect solution, but it might work for adapting your project, especially with those items that have long names.

I hope this helps!

Just keep in mind that I can't always guarantee compatibility with third-party plugins, especially Visustella, as they are impossible to analyze or fully understand.

This works perfectly. I was a bit confused at first but then I got it working. Thanks once again!