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THIS has the soul 100%. i'm reminded that a simple but compelling concept is all ya need, this speaks volumes to that. As for feedback, An audio cue for damage would be helpful. Other than that i actually enjoy the difficulty quite a bit, older games were unforgiving and this is almost in the same vein. This in my opinion, makes it fun, because its not impossible. It feels like it's a skill you can learn.

As for bugs, as the apparitions get super close to the screen their hit boxes don't seem to line up with the actual entity, its around 2-3 pixels inside the outline. this might be because its looking for the entire crosshair being inside the outline, i am unsure.


Whenever you make it available for download, ill be the first in line. id love to play this on my own time. Bravo!

And congratulations on your first game!

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THANKYOU SO MUCH 😭😭😭this means so much to me 💖 and thankyou very much for the feedback regarding audio and hitbox. I think I forgot to change the default rect hitbox to a circular one so it detects hits way out of the original shape as well. Its a good thing i went with this idea then because i would have 100% burnt myself out with the previous idea of a visual novel game. After i get a break from uni ill definitely finish the post jam version.

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Can't wait to see it! Good luck at uni and keep making games!