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8bitpostit

25
Posts
3
Followers
4
Following
A member registered Aug 09, 2021

Creator of

Recent community posts

thankyou for playing 馃挒馃挒

I love the visual its pretty surreal or more uncanny(?) anyways ITS GOOD I LOVE THE RENDERING ON THE 3D

A very fun game!! I like how the difficulty ramps up in the bullet hell sections and the save mechanic.

THANKYOU SO MUCH 馃槶馃槶馃槶this means so much to me 馃挅 and thankyou very much for the feedback regarding audio and hitbox. I think I forgot to change the default rect hitbox to a circular one so it detects hits way out of the original shape as well. Its a good thing i went with this idea then because i would have 100% burnt myself out with the previous idea of a visual novel game. After i get a break from uni ill definitely finish the post jam version.

Thankyou for playing! Really sorry about the difficulty :(( I counldnt get this play tested by other people.  I will be adding a difficulty selector on the post jam version.

Thankyou for playing ! 馃挅

very smooth gameplay.  I love the snappy jumps and weapon throw, which also comes back like a boomerang. I do appreciate the checkpoints because even though i am a decent platform player, i died a lot. Also i really like how you can not pick up candies when you have 5 of them, it makes it a safety candy pickup if you need one without dying. 

thankyou for playing!! I do have to admit im lacking in the sfx and music department, but i will add this to my post jam goal.

This is a very polished game!! I like the level design and the ghost switch (?) mechanic. I wont add on anything about the wall jump as others have already pointed it out but other than that its really good! Also, the music is also nice.

Thankyou for your reply. I will be adding a confirmation pop up for the items on the post jam game. On the level end issue, I will also try adding a buffer for button mashing between levels so sudden level ends dont occur. 

I like how instead of the traditional monster scare, its more of an emptiness and loneliness type of scare. 

The filtered and detailed cuts in the game are really nice! thought I do have to agree with the others about the bugs and text. I would also add that the tree placements seems a bit weird as well with how some gaps are walkable and some are not with not much of a visual difference between them (basically there is not much of a clear path to follow). The vision is clearly there though.

I love the colour palette and the art in your game!! it feels cozy. It feels a little slow paced at times because of the movement speed but nonetheless a very good game. The ducks being heard when there is one in our vicinity is a nice touch. The Soundtrack is also pretty good.

reminds me of those old zelda games with the movement!!! really nice!! I really like the lighting system

I really like the minigame style and the blue colored theme!! who thought that eating soup would be difficult. 

I really like the color palette of your game. This really does feel like an old game with the animations and sound effects 

Thank you !!!! 馃挅馃挅

Thankyou for your insight!! I was planning on making a post jam version to add more Qol and a difficulty selector, so I will try adding the confirmation selection in that 馃挒馃挒

I really like how the colors were used in your game!! 

Those meddling kids!!

cute !!!

A very solid game! I love the way we have to decipher the messages and the music really matches the atmosphere of a dreary place.

I agree with the comment by Nikoichu THE FILTERING IS JUST *chefs kiss* . also creepy moon.   

the shader is very good!! it definitely gives off a creepy feeling

i think they used godot gd or c# within the engine itself (godot has an inbuilt IDE)