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(+1)

Very fun game machanics and beautyful end screen :D 
In Sandbox mode i managed to do some cool skillshots which felt really good but not sure if this is intended since i didnt go far in challenge mode.  What i did in sandbox mode was shoot a crate in the air then switch to nailgun and pin the crate midair. Then grapple to victory :D

(+1)

Yup, this was 100% intended :) A key part of the design philosophy was creating items that could interact with each other in fun ways, even if it wasn't necessarily realistic!