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(+1)

I played this in VR. I've always wanted to do a VR game in godot, so it's very encouraging to me to see how this turned out. I am impressed. I found that I could just rapidly press the trigger and grab buttons back and forth to drop a ton of figures quickly which would basically make me invincible. The hands and zombie animations looked good. Thanks for making this!

makes you practically invincible but takes a lot of effort and focus to not stop doing it after some time, so there is a “cost” in gameplay, which in my opinion still keeps it as fair play (like “you can’t rest” your fingers movements)

thank for trying it!