It has a good spooky/horror mood, the monster killed me pretty fast and the game feels like it got stuck or crashed sometimes, I believe it is a design thing but I lose control of the character, some kind of cinematic happens and then I get control again, but at first sight I though the game got stuck and though I had to restart it xD.
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Yeah we decided to freeze the player while a monster event was happening and unfreeze the player when the event was over. I was definitely worried this might cause confusion. In the future I might try doing something like focusing the camera on the monster or having the player still do an idle animation to show the game isn't frozen. We also wanted to add more ways to evade the monster but ran out of time. Glad you liked the spooky mood though. Thanks for your feedback and I'll try to improve this in the future!